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Mega Man 2: The Power Fighters (US 960708) ARCADE ROM


Capcom 1996

Below is a table representhing the roms for Mega Man 2: The Power Fighters (US 960708) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

megaman2
Mega Man 2: The Power Fighters (US 960708)
 
? chips:
rm2u.03
8x512.0kbits
0x000000 ->

rm2u.04
8x512.0kbits
0x080000 ->

rm2.05
8x512.0kbits
0x100000 ->

rm2ux.03
8x512.0kbits
0x000000 ->

rm2ux.04
8x512.0kbits
0x080000 ->

rm2.01a
8x32.0kbits
0x00000 ->

rm2.02
8x128.0kbits
0x28000 ->

rm2.11
8x2.0Mbits
0x000000 ->

rm2.12
8x2.0Mbits
0x200000 ->

 
megamn2a
Mega Man 2: The Power Fighters (Asia 960708)
 
? chips:
rm2a.03
8x512.0kbits
0x000000 ->

rm2a.04
8x512.0kbits
0x080000 ->

rm2.05
8x512.0kbits
0x100000 ->

rm2.01a
8x32.0kbits
0x00000 ->

rm2.02
8x128.0kbits
0x28000 ->

rm2.11
8x2.0Mbits
0x000000 ->

rm2.12
8x2.0Mbits
0x200000 ->

 
typing.Any chips:


 
rckman2j
Rockman 2: The Power Fighters (Japan 960708)
 
? chips:
rm2j.03
8x512.0kbits
0x000000 ->

rm2j.04
8x512.0kbits
0x080000 ->

rm2.05
8x512.0kbits
0x100000 ->

rm2jx.03
8x512.0kbits
0x000000 ->

rm2jx.04
8x512.0kbits
0x080000 ->

rm2.01a
8x32.0kbits
0x00000 ->

rm2.02
8x128.0kbits
0x28000 ->

rm2.11
8x2.0Mbits
0x000000 ->

rm2.12
8x2.0Mbits
0x200000 ->