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King of Boxer (English) ARCADE ROM


Woodplace 1985

Below is a table representhing the roms for King of Boxer (English) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

kingofb
King of Boxer (English)
 
CPU1 chips:

d09_22.bin
8x16.0kbits
0x00000 ->


e09_23.bin
8x16.0kbits
0x04000 ->

 
CPU2 chips:

b09_21.bin
8x16.0kbits
0x00000 ->

 
CPU3 chips:

j09_dcr.bin
8x8.0kbits
0x00000 ->

 
CPU4 chips:

f05_18.bin
8x16.0kbits
0x00000 ->


h05_19.bin
8x16.0kbits
0x04000 ->


j05_20.bin
8x16.0kbits
0x08000 ->

 
GFX1 chips:

vd15_13.bin
8x8.0kbits
0x00000 ->

 
GFX2 chips:

vb01_01.bin
8x16.0kbits
0x00000 ->


vb04_03.bin
8x16.0kbits
0x04000 ->


vb07_05.bin
8x16.0kbits
0x08000 ->


vb03_02.bin
8x16.0kbits
0x0c000 ->


vb05_04.bin
8x16.0kbits
0x10000 ->


vb08_06.bin
8x16.0kbits
0x14000 ->

 
GFX3 chips:

vd01_07.bin
8x8.0kbits
0x00000 ->


vd04_09.bin
8x8.0kbits
0x02000 ->


vd07_11.bin
8x8.0kbits
0x04000 ->


vd03_08.bin
8x8.0kbits
0x06000 ->


vd05_10.bin
8x8.0kbits
0x08000 ->


vd08_12.bin
8x8.0kbits
0x0a000 ->

 
PROMS chips:

vb14_col.bin
8x256bits
0x0000 ->


vb15_col.bin
8x256bits
0x0100 ->


vb16_col.bin
8x256bits
0x0200 ->

 
ringking
Ring King (US set 1)
 
CPU1 chips:

cx13.9f
8x32.0kbits
0x00000 ->


cx14.11f
8x16.0kbits
0x08000 ->

 
CPU2 chips:

cx07.10c
8x16.0kbits
0x00000 ->

 
CPU3 chips:

cx00.4c
8x8.0kbits
0x00000 ->

 
CPU4 chips:

cx12.4ef
8x32.0kbits
0x00000 ->


j05_20.bin
8x16.0kbits
0x08000 ->

 
GFX1 chips:

cx08.13b
8x8.0kbits
0x00000 ->

 
GFX2 chips:

cx04.11j
8x32.0kbits
0x00000 ->


cx02.8j
8x32.0kbits
0x08000 ->


cx06.13j
8x32.0kbits
0x10000 ->

 
GFX3 chips:

cx03.9j
8x16.0kbits
0x00000 ->


cx01.7j
8x16.0kbits
0x04000 ->


cx05.12j
8x16.0kbits
0x08000 ->

 
GFX4 chips:

cx09.17d
8x16.0kbits
0x00000 ->


cx10.17e
8x16.0kbits
0x04000 ->

 
PROMS chips:

82s135.2a
8x256bits
0x0000 ->


82s129.1a
8x256bits
0x0100 ->

 
ringkin2
Ring King (US set 2)
 
CPU1 chips:

rkngm1.bin
8x32.0kbits
0x00000 ->


rkngm2.bin
8x16.0kbits
0x08000 ->

 
CPU2 chips:

rkngtram.bin
8x16.0kbits
0x00000 ->

 
CPU3 chips:

cx00.4c
8x8.0kbits
0x00000 ->

 
CPU4 chips:

cx12.4ef
8x32.0kbits
0x00000 ->


j05_20.bin
8x16.0kbits
0x08000 ->

 
GFX1 chips:

cx08.13b
8x8.0kbits
0x00000 ->

 
GFX2 chips:

cx04.11j
8x32.0kbits
0x00000 ->


cx02.8j
8x32.0kbits
0x08000 ->


cx06.13j
8x32.0kbits
0x10000 ->

 
GFX3 chips:

cx03.9j
8x16.0kbits
0x00000 ->


cx01.7j
8x16.0kbits
0x04000 ->


cx05.12j
8x16.0kbits
0x08000 ->

 
GFX4 chips:

cx09.17d
8x16.0kbits
0x00000 ->


cx10.17e
8x16.0kbits
0x04000 ->

 
PROMS chips:

82s135.2a
8x256bits
0x0000 ->


82s129.1a
8x256bits
0x0100 ->

 
ringkin3
Ring King (US set 3)
 
CPU1 chips:

14.9d
8x16.0kbits
0x00000 ->


15.9e
8x16.0kbits
0x04000 ->


16.9f
8x16.0kbits
0x08000 ->

 
CPU2 chips:

13.9b
8x16.0kbits
0x00000 ->

 
CPU3 chips:

j09_dcr.bin
8x8.0kbits
0x00000 ->

 
CPU4 chips:

f05_18.bin
8x16.0kbits
0x00000 ->


h05_19.bin
8x16.0kbits
0x04000 ->


j05_20.bin
8x16.0kbits
0x08000 ->

 
GFX1 chips:

12.15d
8x8.0kbits
0x00000 ->

 
GFX2 chips:

vb01_01.bin
8x16.0kbits
0x00000 ->


vb04_03.bin
8x16.0kbits
0x04000 ->


vb07_05.bin
8x16.0kbits
0x08000 ->


vb03_02.bin
8x16.0kbits
0x0c000 ->


vb05_04.bin
8x16.0kbits
0x10000 ->


vb08_06.bin
8x16.0kbits
0x14000 ->

 
GFX3 chips:

7.1d
8x8.0kbits
0x00000 ->


9.4d
8x8.0kbits
0x02000 ->


11.7d
8x8.0kbits
0x04000 ->


8.3d
8x8.0kbits
0x06000 ->


10.5d
8x8.0kbits
0x08000 ->

 
PROMS chips:

82s135.2a
8x256bits
0x0100 ->


82s129.1a
8x256bits
0x0200 ->