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Kick and Run ARCADE ROM


Taito Corporation 1986

Below is a table representhing the roms for Kick and Run and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

kicknrun
Kick and Run
 
? chips:
a87-08.bin
8x32.0kbits
0x00000 ->

a87-07.bin
8x64.0kbits
0x10000 ->

a87-06.bin
8x32.0kbits
0x0000 ->

knrmcu.bin
8x2.0kbits
0x0000 ->

a87-05.bin
8x32.0kbits
0x08000 ->

a87-04.bin
8x32.0kbits
0x10000 ->

a87-03.bin
8x32.0kbits
0x28000 ->

a87-02.bin
8x32.0kbits
0x30000 ->

a87-10.bin
8x256bits
0x0000 ->

a87-12.bin
8x256bits
0x0100 ->

a87-11.bin
8x256bits
0x0200 ->

 
mexico86
Mexico 86
 
? chips:
2_g.bin
8x32.0kbits
0x00000 ->

1_f.bin
8x64.0kbits
0x10000 ->

a87-06.bin
8x32.0kbits
0x0000 ->

68_h.bin
8x2.0kbits
0x0000 ->

4_d.bin
8x32.0kbits
0x08000 ->

5_c.bin
8x32.0kbits
0x10000 ->

6_b.bin
8x32.0kbits
0x28000 ->

7_a.bin
8x32.0kbits
0x30000 ->

a87-10.bin
8x256bits
0x0000 ->

a87-12.bin
8x256bits
0x0100 ->

a87-11.bin
8x256bits
0x0200 ->