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Alien Storm (Japan ARCADE ROM


Sega 1990

Below is a table representhing the roms for Alien Storm (Japan and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

astorm
Alien Storm (Japan
 
CPU1 chips:

epr13085.bin
8x256.0kbits
0x000000 ->


epr13084.bin
8x256.0kbits
0x000001 ->

 
USER1 chips:

317-0146.key
8x8.0kbits
0x0000 ->

 
GFX1 chips:

epr13073.bin
8x256.0kbits
0x00000 ->


epr13074.bin
8x256.0kbits
0x40000 ->


epr13075.bin
8x256.0kbits
0x80000 ->

 
GFX2 chips:

mpr13082.bin
8x256.0kbits
0x000001 ->


mpr13089.bin
8x256.0kbits
0x000000 ->


mpr13081.bin
8x256.0kbits
0x080001 ->


mpr13088.bin
8x256.0kbits
0x080000 ->


mpr13080.bin
8x256.0kbits
0x100001 ->


mpr13087.bin
8x256.0kbits
0x100000 ->


epr13079.bin
8x256.0kbits
0x180001 ->


epr13086.bin
8x256.0kbits
0x180000 ->

 
CPU2 chips:

epr13083.bin
8x128.0kbits
0x010000 ->


epr13076.bin
8x256.0kbits
0x090000 ->


epr13077.bin
8x256.0kbits
0x110000 ->


epr13078.bin
8x256.0kbits
0x190000 ->

 
astorma
Alien Storm (317-0148)
 
CPU1 chips:

ep13165.a6
8x256.0kbits
0x000000 ->


ep13164.a5
8x256.0kbits
0x000001 ->

 
GFX1 chips:

epr13073.bin
8x256.0kbits
0x00000 ->


epr13074.bin
8x256.0kbits
0x40000 ->


epr13075.bin
8x256.0kbits
0x80000 ->

 
GFX2 chips:

mpr13082.bin
8x256.0kbits
0x000001 ->


mpr13089.bin
8x256.0kbits
0x000000 ->


mpr13081.bin
8x256.0kbits
0x080001 ->


mpr13088.bin
8x256.0kbits
0x080000 ->


mpr13080.bin
8x256.0kbits
0x100001 ->


mpr13087.bin
8x256.0kbits
0x100000 ->


epr13079.bin
8x256.0kbits
0x180001 ->


epr13086.bin
8x256.0kbits
0x180000 ->

 
CPU2 chips:

epr13083.bin
8x128.0kbits
0x10000 ->


epr13076.bin
8x256.0kbits
0x30000 ->


epr13077.bin
8x256.0kbits
0x70000 ->


epr13078.bin
8x256.0kbits
0xb0000 ->

 
astorm2p
Alien Storm (2 Players set 2
 
CPU1 chips:

epr13182.bin
8x256.0kbits
0x000000 ->


epr13181.bin
8x256.0kbits
0x000001 ->

 
GFX1 chips:

epr13073.bin
8x256.0kbits
0x00000 ->


epr13074.bin
8x256.0kbits
0x40000 ->


epr13075.bin
8x256.0kbits
0x80000 ->

 
GFX2 chips:

mpr13082.bin
8x256.0kbits
0x000001 ->


mpr13089.bin
8x256.0kbits
0x000000 ->


mpr13081.bin
8x256.0kbits
0x080001 ->


mpr13088.bin
8x256.0kbits
0x080000 ->


mpr13080.bin
8x256.0kbits
0x100001 ->


mpr13087.bin
8x256.0kbits
0x100000 ->


epr13079.bin
8x256.0kbits
0x180001 ->


epr13086.bin
8x256.0kbits
0x180000 ->

 
CPU2 chips:

ep13083a.bin
8x128.0kbits
0x10000 ->


epr13076.bin
8x256.0kbits
0x30000 ->


epr13077.bin
8x256.0kbits
0x70000 ->


epr13078.bin
8x256.0kbits
0xb0000 ->