ARCADE ROMS

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Below is a table representhing the roms for Professor PacMan and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

profpac
Professor PacMan
 
CPU1 chips:

pps1
8x8kbits
0x0000 ->


pps2
8x8kbits
0x2000 ->


pps3
8x8kbits
0x8000 ->


pps4
8x8kbits
0xa000 ->


pps9
8x8kbits
0xc000 ->


pps5
8x8kbits
0x14000 ->


pps6
8x8kbits
0x16000 ->


pps7
8x8kbits
0x18000 ->


pps8
8x8kbits
0x1a000 ->

 
USER1 chips:

ppq1
8x16kbits
0x00000 ->


ppq2
8x16kbits
0x04000 ->


ppq3
8x16kbits
0x08000 ->


ppq4
8x16kbits
0x0c000 ->


ppq5
8x16kbits
0x10000 ->


ppq6
8x16kbits
0x14000 ->


ppq7
8x16kbits
0x18000 ->


ppq8
8x16kbits
0x1c000 ->


ppq9
8x16kbits
0x20000 ->


ppq10
8x16kbits
0x24000 ->


ppq11
8x16kbits
0x28000 ->


ppq12
8x16kbits
0x2c000 ->


ppq13
8x16kbits
0x30000 ->


ppq14
8x16kbits
0x34000 ->