ARCADE ROMS

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Below is a table representhing the roms for Jump Bug and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

jumpbug
Jump Bug
 
CPU1 chips:

jb1
8x4kbits
0x0000 ->


jb2
8x4kbits
0x1000 ->


jb3
8x4kbits
0x2000 ->


jb4
8x4kbits
0x3000 ->


jb5
8x4kbits
0x8000 ->


jb6
8x4kbits
0x9000 ->


jb7
8x2kbits
0xa000 ->

 
GFX1 chips:

jbl
8x2kbits
0x0000 ->


jbm
8x2kbits
0x0800 ->


jbn
8x2kbits
0x1000 ->


jbi
8x2kbits
0x1800 ->


jbj
8x2kbits
0x2000 ->


jbk
8x2kbits
0x2800 ->

 
PROMS chips:

l06_prom.bin
8x32bits
0x0000 ->

 
jumpbugb
Jump Bug (bootleg)
 
CPU1 chips:

jb1
8x4kbits
0x0000 ->


jb2
8x4kbits
0x1000 ->


jb3b
8x4kbits
0x2000 ->


jb4
8x4kbits
0x3000 ->


jb5b
8x4kbits
0x8000 ->


jb6b
8x4kbits
0x9000 ->


jb7b
8x2kbits
0xa000 ->

 
GFX1 chips:

jbl
8x2kbits
0x0000 ->


jbm
8x2kbits
0x0800 ->


jbn
8x2kbits
0x1000 ->


jbi
8x2kbits
0x1800 ->


jbj
8x2kbits
0x2000 ->


jbk
8x2kbits
0x2800 ->

 
PROMS chips:

l06_prom.bin
8x32bits
0x0000 ->