ARCADE ROMS

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Below is a table representhing the roms for Jack Rabbit (set 2) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

jackrabt
Jack Rabbit (set 1)
 
CPU1 chips:

cpu-01.1a
8x4kbits
0x0000 ->


cpu-01.2l
8x4kbits
0x1000 ->


cpu-01.3l
8x4kbits
0x2000 ->


cpu-01.4l
8x4kbits
0x3000 ->


cpu-01.5l
8x4kbits
0x4000 ->


cpu-01.6l
8x4kbits
0x5000 ->


cpu-01.2h
8x4kbits
0x9000 ->


cpu-01.3h
8x4kbits
0xa000 ->


cpu-01.4h
8x4kbits
0xb000 ->


cpu-01.5h
8x4kbits
0xc000 ->


cpu-01.6h
8x4kbits
0xd000 ->

 
CPU2 chips:

13snd.2g
8x8kbits
0xa000 ->


9snd.1i
8x8kbits
0xe000 ->

 
CPU3 chips:

8snd.1h
8x4kbits
0xa000 ->


7snd.1g
8x4kbits
0xb000 ->

 
GFX1 chips:

1bg.2d
8x8kbits
0x0000 ->


2bg.1f
8x8kbits
0x2000 ->


3bg.1e
8x8kbits
0x4000 ->

 
PROMS chips:

jr-ic9g
8x512bits
0x0000 ->


jr-ic9f
8x512bits
0x0200 ->

 
jackrab2
Jack Rabbit (set 2)
 
CPU1 chips:

1cpu2.1a
8x4kbits
0x0000 ->


2cpu2.1b
8x4kbits
0x1000 ->


3cpu2.1c
8x4kbits
0x2000 ->


4cpu2.1d
8x4kbits
0x3000 ->


5cpu2.2a
8x4kbits
0x4000 ->


6cpu2.2c
8x4kbits
0x5000 ->

 
CPU2 chips:

13snd.2g
8x8kbits
0xa000 ->


9snd.1i
8x8kbits
0xe000 ->

 
CPU3 chips:

8snd.1h
8x4kbits
0xa000 ->


7snd.1g
8x4kbits
0xb000 ->

 
GFX1 chips:

1bg.2d
8x8kbits
0x0000 ->


2bg.1f
8x8kbits
0x2000 ->


3bg.1e
8x8kbits
0x4000 ->

 
PROMS chips:

jr-ic9g
8x512bits
0x0000 ->


jr-ic9f
8x512bits
0x0200 ->

 
jackrabs
Jack Rabbit (special)
 
CPU1 chips:

1cpu.1a
8x4kbits
0x0000 ->


2cpu.1b
8x4kbits
0x1000 ->


3cpu.1c
8x4kbits
0x2000 ->


4cpu.1d
8x4kbits
0x3000 ->


5cpu.2a
8x4kbits
0x4000 ->


6cpu.2c
8x4kbits
0x5000 ->

 
CPU2 chips:

13snd.2g
8x8kbits
0xa000 ->


9snd.1i
8x8kbits
0xe000 ->

 
CPU3 chips:

8snd.1h
8x4kbits
0xa000 ->


7snd.1g
8x4kbits
0xb000 ->

 
GFX1 chips:

1bg.2d
8x8kbits
0x0000 ->


2bg.1f
8x8kbits
0x2000 ->


3bg.1e
8x8kbits
0x4000 ->

 
PROMS chips:

jr-ic9g
8x512bits
0x0000 ->


jr-ic9f
8x512bits
0x0200 ->