ARCADE ROMS

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Below is a table representhing the roms for Combat School (trackball) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

combasc
Combat School (joystick)
 
CPU1 chips:

611g01.rom
8x32kbits
0x30000 ->


611g02.rom
8x128kbits
0x10000 ->

 
CPU2 chips:

611g03.rom
8x32kbits
0x00000 ->

 
GFX1 chips:

611g07.rom
8x256kbits
0x00000 ->


611g08.rom
8x256kbits
0x00001 ->

 
GFX2 chips:

611g11.rom
8x256kbits
0x00000 ->


611g12.rom
8x256kbits
0x00001 ->

 
PROMS chips:

611g06.h14
8x256bits
0x0000 ->


611g05.h15
8x256bits
0x0100 ->


611g10.h6
8x256bits
0x0200 ->


611g09.h7
8x256bits
0x0300 ->

 
SOUND1 chips:

611g04.rom
8x128kbits
0x00000 ->

 
combasct
Combat School (trackball)
 
CPU1 chips:

g01.rom
8x32kbits
0x30000 ->


611g02.rom
8x128kbits
0x10000 ->

 
CPU2 chips:

611g03.rom
8x32kbits
0x00000 ->

 
GFX1 chips:

611g07.rom
8x256kbits
0x00000 ->


611g08.rom
8x256kbits
0x00001 ->

 
GFX2 chips:

611g11.rom
8x256kbits
0x00000 ->


611g12.rom
8x256kbits
0x00001 ->

 
PROMS chips:

611g06.h14
8x256bits
0x0000 ->


611g05.h15
8x256bits
0x0100 ->


611g10.h6
8x256bits
0x0200 ->


611g09.h7
8x256bits
0x0300 ->

 
SOUND1 chips:

611g04.rom
8x128kbits
0x00000 ->

 
combascj
Combat School (Japan trackball)
 
CPU1 chips:

611p01.a14
8x32kbits
0x30000 ->


611g02.rom
8x128kbits
0x10000 ->

 
CPU2 chips:

611g03.rom
8x32kbits
0x00000 ->

 
GFX1 chips:

611g07.rom
8x256kbits
0x00000 ->


611g08.rom
8x256kbits
0x00001 ->

 
GFX2 chips:

611g11.rom
8x256kbits
0x00000 ->


611g12.rom
8x256kbits
0x00001 ->

 
PROMS chips:

611g06.h14
8x256bits
0x0000 ->


611g05.h15
8x256bits
0x0100 ->


611g10.h6
8x256bits
0x0200 ->


611g09.h7
8x256bits
0x0300 ->

 
SOUND1 chips:

611g04.rom
8x128kbits
0x00000 ->

 
bootcamp
Boot Camp
 
CPU1 chips:

xxx-v01.12a
8x32kbits
0x30000 ->


611g02.rom
8x128kbits
0x10000 ->

 
CPU2 chips:

611g03.rom
8x32kbits
0x00000 ->

 
GFX1 chips:

611g07.rom
8x256kbits
0x00000 ->


611g08.rom
8x256kbits
0x00001 ->

 
GFX2 chips:

611g11.rom
8x256kbits
0x00000 ->


611g12.rom
8x256kbits
0x00001 ->

 
PROMS chips:

611g06.h14
8x256bits
0x0000 ->


611g05.h15
8x256bits
0x0100 ->


611g10.h6
8x256bits
0x0200 ->


611g09.h7
8x256bits
0x0300 ->

 
SOUND1 chips:

611g04.rom
8x128kbits
0x00000 ->

 
combascb
Combat School (bootleg)
 
CPU1 chips:

combat.002
8x32kbits
0x30000 ->


combat.003
8x64kbits
0x10000 ->


combat.004
8x64kbits
0x20000 ->

 
CPU2 chips:

combat.001
8x64kbits
0x00000 ->


611g03.rom
8x32kbits
0x00000 ->

 
GFX1 chips:

combat.006
8x64kbits
0x00000 ->


combat.008
8x64kbits
0x10000 ->


combat.010
8x64kbits
0x20000 ->


combat.012
8x64kbits
0x30000 ->


combat.005
8x64kbits
0x40000 ->


combat.007
8x64kbits
0x50000 ->


combat.009
8x64kbits
0x60000 ->


combat.011
8x64kbits
0x70000 ->

 
GFX2 chips:

combat.013
8x64kbits
0x00000 ->


combat.015
8x64kbits
0x10000 ->


combat.017
8x64kbits
0x20000 ->


combat.019
8x64kbits
0x30000 ->


combat.014
8x64kbits
0x40000 ->


combat.016
8x64kbits
0x50000 ->


combat.018
8x64kbits
0x60000 ->


combat.020
8x64kbits
0x70000 ->

 
PROMS chips:

prom.d10
8x256bits
0x0000 ->


prom.c11
8x256bits
0x0100 ->

 
SOUND1 chips:

611g04.rom
8x128kbits
0x00000 ->