ARCADE ROMS

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Below is a table representhing the roms for Champion Wrestler (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

champwr
Champion Wrestler (World)
 
CPU1 chips:

c01-13.rom
8x128kbits
0x00000 ->


c01-04.rom
8x128kbits
0x30000 ->

 
CPU2 chips:

c01-08.rom
8x16kbits
0x00000 ->

 
CPU3 chips:

c01-07.rom
8x128kbits
0x00000 ->

 
GFX1 chips:

c01-01.rom
8x512kbits
0x000000 ->


c01-02.rom
8x512kbits
0x080000 ->


c01-03.rom
8x512kbits
0x100000 ->

 
SOUND1 chips:

c01-05.rom
8x128kbits
0x00000 ->

 
champwru
Champion Wrestler (US)
 
CPU1 chips:

c01-12.rom
8x128kbits
0x00000 ->


c01-04.rom
8x128kbits
0x30000 ->

 
CPU2 chips:

c01-08.rom
8x16kbits
0x00000 ->

 
CPU3 chips:

c01-07.rom
8x128kbits
0x00000 ->

 
GFX1 chips:

c01-01.rom
8x512kbits
0x000000 ->


c01-02.rom
8x512kbits
0x080000 ->


c01-03.rom
8x512kbits
0x100000 ->

 
SOUND1 chips:

c01-05.rom
8x128kbits
0x00000 ->

 
champwrj
Champion Wrestler (Japan)
 
CPU1 chips:

c01-06.bin
8x128kbits
0x00000 ->


c01-04.rom
8x128kbits
0x30000 ->

 
CPU2 chips:

c01-08.rom
8x16kbits
0x00000 ->

 
CPU3 chips:

c01-07.rom
8x128kbits
0x00000 ->

 
GFX1 chips:

c01-01.rom
8x512kbits
0x000000 ->


c01-02.rom
8x512kbits
0x080000 ->


c01-03.rom
8x512kbits
0x100000 ->

 
SOUND1 chips:

c01-05.rom
8x128kbits
0x00000 ->