ARCADE ROMS

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Below is a table representhing the roms for Captain Commando (US 910928) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

captcomm
Captain Commando (World 911014)
 
CPU1 chips:

cce_23d.rom
8x512kbits
0x000000 ->


cc_22d.rom
8x512kbits
0x080000 ->


cc_24d.rom
8x128kbits
0x100000 ->


cc_28d.rom
8x128kbits
0x100001 ->

 
CPU2 chips:

cc_09.rom
8x32kbits
0x00000 ->

 
SOUND1 chips:

cc_18.rom
8x128kbits
0x00000 ->


cc_19.rom
8x128kbits
0x20000 ->

 
captcomu
Captain Commando (US 910928)
 
CPU1 chips:

23b
8x512kbits
0x000000 ->


22c
8x512kbits
0x080000 ->


24b
8x128kbits
0x100000 ->


28b
8x128kbits
0x100001 ->

 
CPU2 chips:

cc_09.rom
8x32kbits
0x00000 ->

 
SOUND1 chips:

cc_18.rom
8x128kbits
0x00000 ->


cc_19.rom
8x128kbits
0x20000 ->

 
captcomj
Captain Commando (Japan 911202)
 
CPU1 chips:

cc23.bin
8x512kbits
0x000000 ->


cc22.bin
8x512kbits
0x080000 ->


cc24.bin
8x128kbits
0x100000 ->


cc28.bin
8x128kbits
0x100001 ->

 
CPU2 chips:

cc_09.rom
8x32kbits
0x00000 ->

 
SOUND1 chips:

cc_18.rom
8x128kbits
0x00000 ->


cc_19.rom
8x128kbits
0x20000 ->