ARCADE ROMS

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Below is a table representhing the roms for Excite Bike (PlayChoice-10) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (www.mame.net) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

You might also be interested in this game's dip switches.

playch10

 
pc_tenis
Tennis (PlayChoice-10)
 
chips:

te-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

te-u1
8x16kbits
0x0c000 ->

 
GFX2 chips:

te-u2
8x8kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_mario
Mario Bros. (PlayChoice-10)
 
USER1 chips:

ma-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

ma-u1
8x16kbits
0x0c000 ->

 
GFX2 chips:

ma-u2
8x8kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_bball
Baseball (PlayChoice-10)
 
USER1 chips:

ba-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

ba-u1
8x16kbits
0x0c000 ->

 
GFX2 chips:

ba-u2
8x8kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_bfght
Balloon Fight (PlayChoice-10)
 
USER1 chips:

bf-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

bf-u1
8x16kbits
0x0c000 ->

 
GFX2 chips:

bf-u2
8x8kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_ebike
Excite Bike (PlayChoice-10)
 
USER1 chips:

u3eb
8x8kbits
0x0c000 ->

 
CPU2 chips:

u1eb
8x16kbits
0x0c000 ->

 
GFX2 chips:

u2eb
8x8kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_golf
Golf (PlayChoice-10)
 
USER1 chips:

gf-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

gf-u1
8x16kbits
0x0c000 ->

 
GFX2 chips:

gf-u2
8x8kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_kngfu
Kung Fu (PlayChoice-10)
 
USER1 chips:

sx-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

sx-u1
8x32kbits
0x08000 ->

 
GFX2 chips:

sx-u2
8x8kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_vball
Volley Ball (PlayChoice-10)
 
USER1 chips:

vb-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

vb-u1
8x32kbits
0x08000 ->

 
GFX2 chips:

vb-u2
8x8kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_1942
1942 (PlayChoice-10)
 
USER1 chips:

u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

u1
8x32kbits
0x08000 ->

 
GFX2 chips:

u2
8x8kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_duckh
Duck Hunt (PlayChoice-10)
 
USER1 chips:

u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

u1
8x16kbits
0x0c000 ->

 
GFX2 chips:

u2
8x8kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_hgaly
Hogan's Alley (PlayChoice-10)
 
USER1 chips:

ha-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

ha-u1
8x16kbits
0x0c000 ->

 
GFX2 chips:

ha-u2
8x8kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_wgnmn
Wild Gunman (PlayChoice-10)
 
USER1 chips:

wg-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

wg-u1
8x16kbits
0x0c000 ->

 
GFX2 chips:

wg-u2
8x8kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_grdus
Gradius (PlayChoice-10)
 
USER1 chips:

gr-u4
8x8kbits
0x0c000 ->

 
CPU2 chips:

gr-u2
8x32kbits
0x08000 ->

 
GFX2 chips:

gr-u3
8x32kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_tkfld
Track & Field (PlayChoice-10)
 
USER1 chips:

u4tr
8x8kbits
0x0c000 ->

 
CPU2 chips:

u2tr
8x32kbits
0x08000 ->

 
GFX2 chips:

u3tr
8x32kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_pwrst
Pro Wrestling (PlayChoice-10)
 
USER1 chips:

pw-u4
8x8kbits
0x0c000 ->

 
CPU2 chips:

pw-u1
8x32kbits
0x10000 ->


pw-u2
8x64kbits
0x20000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_trjan
Trojan (PlayChoice-10)
 
USER1 chips:

tj-u4
8x8kbits
0x0c000 ->

 
CPU2 chips:

tj-u1
8x64kbits
0x10000 ->


tj-u2
8x64kbits
0x20000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_cvnia
Castlevania (PlayChoice-10)
 
USER1 chips:

u4cv
8x8kbits
0x0c000 ->

 
CPU2 chips:

u1cv
8x64kbits
0x10000 ->


u2cv
8x64kbits
0x20000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_dbldr
Double Dribble (PlayChoice-10)
 
USER1 chips:

dw-u4
8x8kbits
0x0c000 ->

 
CPU2 chips:

dw-u1
8x64kbits
0x10000 ->


dw-u2
8x64kbits
0x20000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_rnatk
Rush'n Attack (PlayChoice-10)
 
USER1 chips:

ra-u4
8x8kbits
0x0c000 ->

 
CPU2 chips:

ra-u1
8x64kbits
0x10000 ->


ra-u2
8x64kbits
0x20000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_rygar
Rygar (PlayChoice-10)
 
USER1 chips:

ry-u4
8x8kbits
0x0c000 ->

 
CPU2 chips:

ry-u1
8x64kbits
0x10000 ->


ry-u2
8x64kbits
0x20000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_cntra
Contra (PlayChoice-10)
 
USER1 chips:

u4ct
8x8kbits
0x0c000 ->

 
CPU2 chips:

u1ct
8x64kbits
0x10000 ->


u2ct
8x64kbits
0x20000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_goons
The Goonies (PlayChoice-10)
 
USER1 chips:

gn-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

gn-u1
8x32kbits
0x08000 ->

 
GFX2 chips:

gn-u2
8x16kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_mtoid
Metroid (PlayChoice-10)
 
USER1 chips:

mt-u5
8x8kbits
0x0c000 ->

 
CPU2 chips:

mt-u1
8x64kbits
0x10000 ->


mt-u2
8x64kbits
0x20000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_radrc
Rad Racer (PlayChoice-10)
 
USER1 chips:

rc-u5
8x8kbits
0x0c000 ->

 
CPU2 chips:

rc-u1
8x64kbits
0x10000 ->


rc-u2
8x64kbits
0x20000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_miket
Mike Tyson's Punch-Out!! (PlayChoice-10)
 
USER1 chips:

u5pt
8x8kbits
0x0c000 ->

 
CPU2 chips:

u1pt
8x128kbits
0x10000 ->

 
GFX2 chips:

u3pt
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_rcpam
R.C. Pro-Am (PlayChoice-10)
 
USER1 chips:

pm-u2
8x8kbits
0x0c000 ->

 
CPU2 chips:

pm-u4
8x32kbits
0x10000 ->

 
GFX2 chips:

pm-u1
8x32kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_rrngr
Chip'n Dale: Rescue Rangers (PlayChoice-10)
 
USER1 chips:

ru-u2
8x8kbits
0x0c000 ->

 
CPU2 chips:

ru-u4
8x128kbits
0x10000 ->

 
GFX2 chips:

ru-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_ddrgn
Double Dragon (PlayChoice-10)
 
USER1 chips:

wd-u2
8x8kbits
0x0c000 ->

 
CPU2 chips:

wd-u4
8x128kbits
0x10000 ->

 
GFX2 chips:

wd-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_ngaid
Ninja Gaiden (PlayChoice-10)
 
USER1 chips:

u2ng
8x8kbits
0x0c000 ->

 
CPU2 chips:

u4ng
8x128kbits
0x10000 ->

 
GFX2 chips:

u1ng
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_tmnt
Teenage Mutant Ninja Turtles (PlayChoice-10)
 
USER1 chips:

u2u2
8x8kbits
0x0c000 ->

 
CPU2 chips:

u4u2
8x128kbits
0x10000 ->

 
GFX2 chips:

u1u2
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_ftqst
Uncle Fester's Quest: The Addams Family (PlayChoice-10)
 
USER1 chips:

eq-u2
8x8kbits
0x0c000 ->

 
CPU2 chips:

eq-u4
8x128kbits
0x10000 ->

 
GFX2 chips:

eq-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_bstar
Baseball Stars: Be a Champ! (PlayChoice-10)
 
USER1 chips:

b9-u2
8x8kbits
0x0c000 ->

 
CPU2 chips:

b9-u4
8x128kbits
0x10000 ->

 
GFX2 chips:

b9-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_tbowl
Tecmo Bowl (PlayChoice-10)
 
USER1 chips:

tw-u2
8x8kbits
0x0c000 ->

 
CPU2 chips:

tw-u4
8x128kbits
0x10000 ->

 
GFX2 chips:

tw-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_drmro
Dr. Mario (PlayChoice-10)
 
USER1 chips:

vu-u2
8x8kbits
0x0c000 ->

 
CPU2 chips:

vu-u4
8x32kbits
0x10000 ->

 
GFX2 chips:

vu-u1
8x32kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_ynoid
Yo! Noid (PlayChoice-10)
 
USER1 chips:

yc-u2
8x8kbits
0x0c000 ->

 
CPU2 chips:

yc-u4
8x128kbits
0x10000 ->

 
GFX2 chips:

yc-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_smb2
Super Mario Bros. 2 (PlayChoice-10)
 
USER1 chips:

mw-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

mw-u5
8x128kbits
0x10000 ->

 
GFX2 chips:

mw-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_smb3
Super Mario Bros. 3 (PlayChoice-10)
 
USER1 chips:

u3um
8x8kbits
0x0c000 ->

 
CPU2 chips:

u4um
8x128kbits
0x10000 ->


u5um
8x128kbits
0x30000 ->

 
GFX2 chips:

u1um
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_mman3
Mega Man III (PlayChoice-10)
 
USER1 chips:

xu-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

xu-u4
8x128kbits
0x10000 ->


xu-u5
8x128kbits
0x30000 ->

 
GFX2 chips:

xu-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_suprc
Super C (PlayChoice-10)
 
USER1 chips:

ue-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

ue-u5
8x128kbits
0x10000 ->

 
GFX2 chips:

ue-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_tmnt2
Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10)
 
USER1 chips:

2n-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

2n-u5
8x256kbits
0x10000 ->

 
GFX2 chips:

2n-u1
8x256kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_wcup
Nintendo World Cup (PlayChoice-10)
 
USER1 chips:

xz-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

xz-u5
8x128kbits
0x10000 ->

 
GFX2 chips:

xz-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_ngai2
Ninja Gaiden Episode II: The Dark Sword of Chaos (PlayChoice-10)
 
USER1 chips:

nw-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

nw-u5
8x128kbits
0x10000 ->

 
GFX2 chips:

nw-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_ngai3
Ninja Gaiden Episode III: The Ancient Ship of Doom (PlayChoice-10)
 
USER1 chips:

u33n
8x8kbits
0x0c000 ->

 
CPU2 chips:

u53n
8x128kbits
0x10000 ->

 
GFX2 chips:

u13n
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_pwbld
Power Blade (PlayChoice-10)
 
USER1 chips:

7t-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

7t-u5
8x128kbits
0x10000 ->

 
GFX2 chips:

7t-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_rkats
Rockin' Kats (PlayChoice-10)
 
USER1 chips:

7a-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

7a-u5
8x128kbits
0x10000 ->

 
GFX2 chips:

7a-u1
8x128kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_radr2
Rad Racer II (PlayChoice-10)
 
USER1 chips:

qr-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

qr-u5
8x64kbits
0x10000 ->

 
GFX2 chips:

qr-u1
8x64kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_gntlt
Gauntlet (PlayChoice-10)
 
USER1 chips:

u3gl
8x8kbits
0x0c000 ->

 
CPU2 chips:

gl-0.prg
8x128kbits
0x10000 ->

 
GFX2 chips:

gl-0.chr
8x64kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_pinbt
PinBot (PlayChoice-10)
 
USER1 chips:

io-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

io-u5
8x128kbits
0x10000 ->

 
GFX2 chips:

io-u1
8x64kbits
0x00000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_cshwk
Captain Sky Hawk (PlayChoice-10)
 
USER1 chips:

yw-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

yw-u1
8x128kbits
0x10000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_sjetm
Solar Jetman (PlayChoice-10)
 
USER1 chips:

lj-u3
8x8kbits
0x0c000 ->

 
CPU2 chips:

lj-u1
8x256kbits
0x10000 ->

 
USER1 chips:

security.prm
8x16bits
0x00000 ->

 
pc_moglf
Mario's Open Golf (PlayChoice-10)